


Those cards may, in turn, control NASA, the A.M.A. The Mafia, for example, might control Junk Mail, Hackers, and Ross Perot. These groups control other groups, forming a sort of spiderweb-style layout in the playing area. Pretty much any conspiracy theory that has ever been proposed is represented somehow in the game: examples include the Elders of Zion, the Rosicrucians, the Nuclear Power Companies, MI-5, Jimmy Hoffa, and Stonehenge. Your eventual goal is, of course, to control the world - what good conspiracy worth its salt isn't doing that? These Illuminati control a number of Groups, representing significant organizations, places, and people. While it's clearly a descendant of that original game and there's a lot of overlap, the collectible nature (along with changes in most of the rules) make it a much different game.Įach player takes on the role of a secret conspiracy ("Illuminati") such as the Gnomes of Zurich, the Bermuda Triangle, or the Servants of Cthulhu.

Illuminati: New World Order ("INWO") is the Collectible Card Game version of the classic Illuminati game by Steve Jackson Games.
